Problem with lateral separation of incoming flights on the edge of screen by lumptom to /forum/atc-sim

traconau 0 points

Part of the problem is you don't get any visual warning before hand of other aircraft coming on to the screen. Normally you'd have visibility beyond your control area and get at least 1 minute before area control hands off. The screen cuts off on some terminals at the north and south too close to your control area and without visibility beyond that it's a like playing with a loaded gun.

I've had some scary moments on Rome on 16 active and sequencing arrivals around to the north only to have a few pop in the the top edge without warning. As I quickly vector them to a position for sequencing another will pop in really close and I can't see what level it is for a bit, so it gets really frantic to avoid collisions.

Chained commands are now available. by jlink to /forum/atc-sim

traconau 0 points

I'm liking the chained commands so far. Yes, it would be nice to be able to specify more than 1 way point. Additionally I'd like to see a couple of things:

  1. new command for departing aircraft: RN for resume navigation - this instructs the aircraft to resume track to its outbound fix. Gets to be a headache having to tell a vectored plane to go to its planned departure fix every time. Could be added at the end of a chained command e.g. flightID c 9 c VOR c RN (must be a fix not heading else it would never RN!)

  2. Issuing flightID T assumes it has an automatic clearance to departure fix and climb to planned altitude. This would save a lot of unnecessary commands.